Work Experience
Lead Gameplay Programmer
Avalanche Studios, New York City, May 2017 - Present
Project: Just Cause 4
Gameplay Programmer
Starbreeze Studios, Stockholm, September 2016 - May 2017
Project: Overkill's The Walking Dead
Software Engineer
Framestore, London, April 2016 - August 2016
Project: Ford Hub
Gameplay Programmer
Lionhead Studios, Guildford, March 2014 - March 2016
Project: Fable Legends
Programmer
HiQ, Karlskrona, October 2013 - December 2013
Project: Ericsson Smart Home App
Technical Skills
Programming
Languages
Software
Middleware
Version Control
Perforce, Team Foundation Server, Git, Subversion.
M.S. in Game and Software Engineering
Blekinge Institute of Technology
Physics Programming
Artificial Intelligence Programming
Massively Parallel Processing
Behaviour Driven Development
Game Engine Architecture